Sunday, November 28, 2010

Define the structure called Batsman having properties like Batsman_ name,Batsman_country and Bats_avg .Using Batsman declare an array PLAYER with 11

#include

struct Batsman
{
char Batsman_name[30];
char Batsman_country[30];
float Bats_avg;

};
main()
{
int n,i;
char country[30];
printf("Enter How many Players details are you wishing:");
scanf("%d",&n);

struct Batsman PLAYER[n];
printf("Please Enter %d Details of Players\n\n",n);
for(i=0;i {
printf("Enter the Batsman_Name : ");
scanf("%s",PLAYER[i].Batsman_name);
putchar('\n');
printf("Enter the Batsman_Country :");
scanf("%s",PLAYER[i].Batsman_country);
putchar('\n');
printf("Enter the Batsman_Average :");
scanf("%f",&PLAYER[i].Bats_avg);
putchar('\n');
}
printf("************************************************************\n");
printf("Enter the Country :");
scanf("%s",country);
putchar('\n');
for(i=0;i {
if(strcmp(country,PLAYER[i].Batsman_country)==0)
{
printf("Name : %s\n",PLAYER[i].Batsman_name);
printf("Average : %f\n",PLAYER[i].Bats_avg);
putchar('\n');

}
}

}